Blog #5 –Module 6

Developing ICT Skills and Pedagogy: Hands-On Learning & Networking

This week's post is centred around developing and maintaining Information and Communications Technology (ICT) skills. Specifically, it highlights opportunities, resources and networks that I have experienced and established in my role as a teacher librarian. 

ICT is constantly changing and improving, which can both be exciting and challenging for educators as they balance the curricular needs with new technology integration. The following is a quote from UNESCO’s International Institute for Educational Planning:“Information and Communications Technology (ICT) can impact student learning when teachers are digitally literate and understand how to integrate it into curriculum. When teachers are digitally literate and trained to use ICT, these approaches can lead to higher order thinking skills, provide creative and individualized options for students to express their understandings, and leave students better prepared to deal with ongoing technological change in society and the workplace.”

This emphasizes the importance of ICT skills, but how do we as professionals best learn and teach these skills? There are so many possibilities, and not an abundance of time. How does one figure out where to start? Which ICT tools and strategies are best to try and potentially implement? Who do you turn to with questions, queries, or technical issues?

Networking and ProD...
 Networking with other teachers to share ideas and learn from each other is a great start. 
 An article discussing the importance of teachers networking with each other in education states “Establishing a professional learning network for teachers is especially important, as it helps educators expand their influence beyond the classroom, share curricula, and acquire new teaching strategies. Educators network in person at annual teaching conferences, or build digital partnerships online using both networking sites and education-specific social media tools.” As we recognize the importance of ICT skills, and the rapid evolution of tools, networking through ProD opportunities and on social media becomes an increasingly useful for us. (Writers, 2019)

Luckily for me, I am surrounded by many colleagues in my district who are proponents of ICT, and who are willing to share their skills.  My school district is very keen to offer a variety of learning opportunities in this area, including weekend learning sessions, with expert teachers that offer hands-on learning experiences. There are also many in-service days, with release time offered, and some funding available.  What's even more valuable in this experience is that many of the same teachers attend these sessions so we really get to know each other and are better able to connect school-school. 

In recent years, we have had numerous learning sessions with a coding and design thinking focus. I've been offered hands-on learning experiences for: scratch, swift playground, and the design thinking model. From one session I was able to share my learning with an intermediate teacher and co-plan a project using the design thinking model from Taking Making Into Classrooms

Just a few weeks ago we had a two-day in-service sponsored by our School District, Open Source Lab, Merge Virtual Reality, actua, and ita/youth discover.

"Enjoy, present, share and Learn"- OpenSourceLab. This resource was shared with all us who attended. 

The learning from this session was extensive. I'm going to share more in depth some of the ICT skills that were presented to us during this time, as they were excellent and show some of the amazing ICT skills and ProD our district is working on together:

Ø  Tinkercad and 3D printing: It's a design tool that connects to 3D printing, where students aged Kindergarten and up can manipulate and reshape 3D shapes. It becomes more complex with imagination and increased ability level.

Check out the video below

Ø  Micro:bit: This allows students to code, customize and control a micro:bit for many creative purposes. Our session focused on using Makercode to access micro:bit for beginning learning. 

Ø  An overview of Minecraft Edu: Here students are able to collaborate with creative ideas in virtual space. In our session, we were able to see the construction of a Coast Salish First Nations village, which not only thoroughly engaged students but also provided many cross-curricular options.  

Ø  CoSpaces and Merge: Using CoSpaces students can make 3D creations, then code to animate them into augmented or virtual reality. Below is a picture of one of our presenters using CoSpaces and a Merge cube. I was lucky enough to be able to take a Merge Cube and goggles back to my school for students and staff to explore.

This is was created during our learning session. (Pic credit @CowichanSchool)

The official Cospaces website

Using the Merge Cube

Ø    AR Makr: Is a virtual reality creation tool where students can sketch, scan and snap anything around them, which can then be transformed from into 3D objects. We used this with keynote. 

     Here is an additional resource from Kurt Kynen, which outlines AR Makr with Keynote. 

     This is a video created by a colleague  during our session with AR Makr and Keynote: (click link to twitter feed) @ZibinDarcie

Image and Video from @ZibinDarcie

Local Teacher Library Association

In addition to district offered Pro D, our local teacher library association, which is supported by our DRC (district resource centre) meets monthly. We participate in collaborative learning grants and work together to share ideas and teach each other technology that we are using.

This is an example of a pamphlet we put together as a group to share with our staff:

(Created by SD#79 Librarian Association)

Social Media

Social media has become a go-to resource for me, especially after connecting more with teachers through ProD. I currently use facebook, pinterest and twitter to seek and exchange ideas and experiences. I'm networking through facebook with a teacher librarian group based out of the USA, which is giving me many good ideas and is a good sharing platform. Twitter has proven extremely useful for me to strengthen and develop skills and ideas around ICT.  

Science World 

Finally, I want to include Science World as both a resource for ICT skills and ProD opportunities.

It is my goal to attend a program for educators that Science World hosts over the summer. I was registered last year but was unfortunately unable to attend. Colleagues in the district speak very highly of this conference, which provides hands-on learning experiences as well as tangible and virtual resources for school use. There are many ideas and resources to explore on the science world website.


  1. Well done blog post with a ton of useful ideas, examples, links, resources and connections to your learning over the last few years. Your district is doing a lot of good work to support your growth and to connect you with experts and others learning beside you. You've identified many areas for support and ongoing growth, with some very valuable resources and communities. You neat examples of the artifacts you were able to play with and report back about look very engaging and supportive of the new coding and tech initiatives. Good stuff.

  2. Hi Amy,

    Thanks for all the great information about tech tools, particularly the “Taking Making Into the Classroom” document and OpenSourceLab link. Making is something I don’t have much experience with but would love to learn more about. While I know how to use individual coding apps (like Micro:bit and Scratch), I think the idea of making is so much greater than just using some tools to create.

    Is there anything in particular you would recommend for a primary classroom or primary teacher? One place I turn to often is the resources at

    Do you have a makerspace in your library?

    1. Hi Kristi,

      We've been exploring with Makerspace over the past 2 years. We have a Makercart that travels around the school. It often lives in the library but is also used by other classrooms. (Myself and another teacher often collaborate for its use and manage the stock).
      I personally love Maker-it's fun and there are so many ways it can be used and linked to curriculum. Our students love using it.

      Here are a few books that we use for Makerspace:

      1) Fleming, Laura. (2015) Worlds of Making: Best Practices for Establishing a Makerspace for Your School. Corwin Connected Educators Series.
      (This is fabulous!!! Our DRC bought one for all of us TLs)

      2)Graves, Collen and Aaron. (2016)The Big Book of Maker Space Projects.

      3) Daly, Lisa and Miriam Beloglovsky. (2015) Loose Parts: Inspiring Play in Young Children.

      (Sorry...I would have added screenshots but can't seem to add pics in the reply)

      Also check out:

      For coding, we often start with Cubetto. It's simple and fun. We have one in the library and one in a Kindergarten class, so many of our students are familiar with it throughout the grades.
      We currently have spheros now-and they are great!!


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